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Brian Hastings

Brian Hastings has been creating video games with Insomniac Games for twenty-one years. He helped develop the stories and worlds for Spyro the Dragon, Ratchet and Clank, and now, Song of the Deep. He lives in Los Angeles with his wife and two children. You can learn more about his work and Song of the Deep at insomniacgames.com and on Twitter @songofthedeep.

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Song of the Deep: An engaging character placed into an intriguing world

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Song of the Deep by Brian Hastings

“Multi-platform” is one of those buzzwords you hear a lot, and Insomniac Games is taking the concept and running with it, with their most recent game, Song of the Deep, sharing a release with a same-titled Middle Grade book, written by Brian Hastings. I don’t know anything about the game itself, but one can see the pedigree of game elements in the story to, I’d say, both good and ill effect. But generally Song of the Deep is an engaging, quick-moving story with a determinedly likable character at its center.

Twelve-year-old Merryn lives with her fisherman father (her mother died a few years earlier) in a cliff house overlooking the sea. Every day she hopes to go out with her father on his one-man boat, but every day he tells her it’s too dangerous. So instead she’s relegated to standing ato... Read More