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Frank Beddor

Literary Sleuth and world creator Frank Beddor dared to expose the true story of Wonderland in the New York Times bestselling young adult trilogy The Looking Glass Wars. To satisfy the awakened curiosity of his readers he continued to tell the parallel adventures of Royal Bodyguard Hatter Madigan’s search for the lost princess in the Eisner-nominated graphic novel series Hatter M. He lives in Los Angeles.

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The Looking Glass Wars: Not recommended as a book

The Looking Glass Wars by Frank Beddor

The Looking Glass Wars, somewhat a reimagining of Alice In Wonderland, has its moments but is generally weak throughout. It's a "multi-platform" concept, which means along with the requisite trilogy (Seeing Redd is out currently as book two), there are graphic novels and a planned movie and video game. What does all this mean?

Perhaps a wonderfully immersive experience in the world if one buys all the stuff. But if you're like me and just want to enjoy a book, you're a bit out of luck.

I don't know if Frank Beddor is saving material for the other platforms, or if they'll all have similar issues, but the big problem with LGW is its thinness. A thinness that permeates just about every a... Read More

Seeing Redd: Better than the first book

Seeing Redd by Frank Beddor

For me, Alice In Wonderland is one of those unforgettable tales that has been imprinted onto my imagination for as long as I can remember, alongside such classics as The Wizard of Oz and Star Wars, and remains one of the most beloved stories of our time. So when I heard about Frank Beddor’s The Looking Glass Wars, which supposedly told the true story of Alice Liddell and a Wonderland that was real, I was definitely intrigued and picked up a copy. Even though the book was somewhat aimed toward a younger audience and was a little rough around the edges writing-wise, I enjoyed The Looking Glass Wars.

In The Looking Gl... Read More

ArchEnemy: Exciting finish to one of the best current YA series

ArchEnemy by Frank Beddor

PLOT SUMMARY: The power of Imagination has been lost! Now it’s all about the artillery as AD52’s, crystal shooters, spikejack tumblers and orb cannons are unleashed in a war of weapons and brute force.

As Alyss searches wildly for the solution to the disaster that has engulfed her Queendom, Arch declares himself King of Wonderland. Meanwhile, deep within the Valley of Mushrooms, the Caterpillar Oracles issue this prophecy: “Action shall be taken to ensure the safety of the Heart Crystal. For Everqueen.” But who is Everqueen?

As the metamorphosis of Wonderland unfolds, enemies become allies, bitter rivals face off, and Queen Alyss and Redd Heart must both confront their pasts in this thrilling, no-holds-barred conclusion to the New York Times bestselling series...

CLASSIFICATION: The Looking Glass Wars tr... Read More

Mad With Wonder: More than worth the cover price

Mad With Wonder by Frank Beddor

Mad With Wonder is the second geo-graphic novel that chronicles Hatter Madigan’s 13-year search for Princess Alyss, who was lost on Earth after escaping through the Pool of Tears. This time around, Madigan’s quest takes him to America during the Civil War and finds the Milliner crossing paths with circus freaks, a group of outlaws, Mr. Van de Skülle, a child gifted with the power of healing, and a vampire as well as being imprisoned in an insane asylum.

The first Hatter M volume was nominated for an Eisner Award and won the 2009 Silver IPPY Award for Best Graphic Novel, so Mad With Wonder had some large shoes to fill. On that note, the graphic novel comes up short in the story department, mainly because nothing really happens. To be clear, stuff does happen in Mad Wit... Read More