Juliet McKenna studied Classics at Oxford. She now lives and writes in West Oxfordshire, England. You can read excerpts and Juliet McKenna's comments about her novels at her website.
Tale of Einarinn — (1999-2002) Publisher: Livak is a part-time thief and full-time gambler, long accustomed to living by her wits and and narrowly avoiding serious trouble. When she attempts to sell a stolen antique to a passing merchant, she finds herself pulled into a new and dangerous world of political intrigue in which the stakes are higher than anyone involved can imagine. For the antique she has acquired dates from a particular period in the history of Einarinn about which little is known, but much has been speculated. When the truth begins to emerge, Livak decides to take the greatest gamble of her life. ![]() ![]() ![]() ![]() ![]()
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The Aldabreshin Compass — (2003-2006) Publisher: Their coming had not been written in the stars, and no augury had foretold the terror they would bring. The first sign was the golden lights of the beacons, a clear message from every southern isle that a calamity had befallen them. Daish Kheda, warlord, reader of portents, giver of laws, healer and protector of all his many-islanded realm encompasses, must act quickly and decisively to avert disaster. But the people of the Aldabreshin Archipelago not only fear magic, they've abjured it. So what defense can Kheda offer against the threat of a dark magic that threatens to overrun every island of his domain? A new tale from the writer who has already gathered many fans with the five volumes of her Tales of Einarinn, Southern Fire is an engrossing epic of magic, intrigue, culture, and politics, in a fantasy setting as colorful as the south seas, as bracing as the ocean wind, and as alluring as the hint of spices in the air of an exotic port. ![]() ![]() ![]()
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| Chronicles of the Lescari Revolution — (2009) Publisher: The country of Lescar was carved out of the collapsing Tormalin Empire by ambitious men who all felt entitled to seize power for themselves. Now six rival dukedoms are ruled by their descendants, who all lay claim to the crown of high king. Dukes pursue their ambitions through strategic alliances and strength of arms while their duchesses plot marriages and discreet pacts. As long as the battles stay inside Lescari borders, neighbouring powers are content to buy up whatever the dukedoms can produce and sell their rulers whatever they can afford by way of luxuries or necessities. Amoral opportunists come from far and wide to seek their fortunes in the mercenary bands who ride the successive tides of warfare. All the while the ordinary people struggle to raise their crops and families amid the turns and chances of uncaring uncertainty. Many leave, preferring to live abroad as exiles, poorer but safer. Those who can afford to send whatever coin they can spare back to family and friends still labouring to pay the dues and levies that the dukes demand. Now a mismatched band of exiles and rebels are agreed that the time has come for change. Can a small group, however determined, put an end to generations of intractable misery? Perhaps. After all, a few stones falling in the right place can set a landslide in motion. But who can predict what the consequences will be, when all the dust has settled? ![]() ![]()
Ideally, a brisk (or at least smooth) pace and clean, crisp prose combine with these elements to create a lucid, vivid, captivating dream that, as is commonly stated, "sucks the reader in."
Seven chapters of unremarkable introductions and set-up, by way of often stilted conversations that include a numbing amount of information about politics and commerce. (And no viewpoint characters "on the ground" in Lescar to make the dukes' conflicts visceral or meaningful.) Clearly, the world is detailed, but at least in the beginning, the details drag the plot to a virtual standstill. (And the conspiring revolutionaries plot can be done well — magnificently, even, as demonstrated by Guy Gavriel Kay's Tigana.) The unremarkable characters failed to hold my interest, and the writing is adequate but undermined by semi-archaic language and clichés (e.g. "no longer feeling as if she were walking on eggshells, p. 152). |
The Hardrumal Crisis — (2011-2012) Publisher: The Archmage rules the island of wizards. From here he enforces the Edicts of the Council of Wizardry. Foremost is the ban on magecraft in warfare. But there is a rumour of rogue wizardry in Lescar’s recent civil war. There’s the rise of Artifice, its adepts not subject to the Archmage’s edicts. Now the Emperor of Tormalin is offering them his protection. There are corsairs raiding the Caladhrian Coast, enslaving villagers and devastating trade. Barons and merchants beg for magical aid. But all help has been refused. This is no comfort to Lady Zurenne whose husband has been murdered by corsairs. Now a man she doesn’t even know stands as guardian over her and her daughters. Corrain, former captain and now slave, knows that man is a rogue wizard, selling his skills to the corsairs. If Corrain can escape, he’ll see justice done. Unless Jilseth, magewoman and Archmage’s confidante, can catch the renegade first, before the full extent of his villainy is revealed. If that happens, at a time when wizardry faces so many other challenges, the scandal could have dire consequences indeed! ![]()
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Irons in the Fire
