Stand-alone novels:

The Phantom Piper — (1994) Young adult. Publisher: The children of Canlish Glen are abandoned. They know there is only one way to get their parents and families back, but if they do not succeed by Hogmanay history may repeat itself and all the adults will die. Then the strangers arrive. They come out of nowhere-like the parents went into nowhere-and they are dangerous.. Garry Kilworth's storytelling gifts, so much praised in the Drowners (Commended for the Carnegie Medal), are strongly present in this extraordinary story of good and evil.
A Midsummer's Nightmare — (1996) Publisher: From the author of "House of Tribes", "Hunter's Moon", "Midnight's Sun" and "Frost Dancers" comes this humorous novel in which the fairies from Shakespeare's "A Midsummer Night's Dream" are threatened by urban development in the 1990s.
The Gargoyle — (1997) Young adult. Publisher: A sad, lonely boy becomes best friends with an ugly, stone gargoyle which comes to life when there is a full moon. The gargoyle has found the human friend she has always wanted, and together they search for the boy's long lost mother.
The Lantern Fox — (1998) Young adult. Publisher: April's shyness prevents her from making friends, but her life is transformed forever when she finds a magical lantern fox, and together, in their own ways, they look after each other. In the MAMMOTH READ series, illustrated in black and white by Chris Chapman.
Shadow-Hawk — (1999) Publisher: The rajah of Sarawak opens up his mysterious land to explorers. Among those who come is the adventurer, Singapore Jack and unscrupulous John Keller. In the enchanted rain forest, the two parties confront strange monsters and stranger magic.
Nightdancer — (2002) Young adult. Publisher: When a young boy finds an ancient Maori artefact on the Polynesian island where his parents are in the middle of an archaeological dig he little suspects what he is about to release from the past and from his own dreams. The myths of the island hold a dreadful warning for the present day.
The Silver Claw — (2005) Young adult. Publisher: A glittering fantasy-adventure from a master of the genre for young readers.
In the unparalleled splendour of the city of Vequince — a city of canals, carnival and pageantry — the otter Udolphus Beck discovers a far darker side as he attempts to unravel a menacing intrigue that threatens to overthrow the rulers of the city.
Filled with marvelous characters — from a thieftaker who prowls the night with glass daggers secreted in his cloak to the guildmaster whose work with gold has left him with lungs filled with the precious substance — this mammalian city comes truly to life in this splendid adventure from the author of the Welkin Weasels series.
Attica — (2006) Young adult. Publisher: Join Jordy, Alex, and Chloe as they cross the portal from our world to a strange and wonderful other place, accessible for just a moment in time through the trapdoor of the attic in their family home. From hat-stand forests to towering hills of old musical instruments, deserts of old books, and a great water-tank lake, the vast continent they stumble upon is one of limitless surprises — and that's before they meet the inhabitants — strange clans of small and lumpen people who live in homes constructed from all manner of found things and drive vehicles powered by old sewing-machine parts. It is against this remarkable backdrop that the three children will embark on a spellbinding adventure to recover a prized possession, save a life, and — somehow — find a way back home. A story of courage, loyalty, and friendship; of Browsers, Shadow-Tangles, and Tatterdermalions; of incredible landscapes, ingenious devices, and cunning plot twists — Attica has a richness and depth that will delight readers of all ages.
The Hundred-Towered City — (2008) Young adult. Publisher: When a stranger from the past arrives in the middle of the night with shocking news, Jack, Annie, and Davey are catapulted into the wildest adventure they've ever had. Their parents have been arrested on suspicion of being spies. Not only in a different country but in a different time — Prague, 1903. The children travel back in time and find themselves face to face with danger, mystery, and the magic of a strange place. Where are their parents and who has stolen the key to the time machine? Will our young heroes be in time to save their parents from siniser Karlstein Castle? And even if they do, how will they return to the present day without the key? Alchemists, mythical creatures, and a man with a hook for a hand hold the answers they're looking for.
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