Raymond E. Feist is a Southern Californian by birth and a San Diegan by choice. He was educated at the University of California, San Diego, where he received his B.A. in Communication Arts with Honors in 1977. His hobbies include collecting movies on DVD, fine wine, books on the history of Professional Football, and the works of American Illustrators. Learn more at Raymond E. Feist's website.
The Riftwar Saga — (1982-1986) Graphic novels of The Riftwar Saga are now being produced. Publisher: At Crydee, a frontier outpost in the tranquil Kingdom of the Isles, an orphan boy, Pug, is apprenticed to a master magician — and the destinies of two worlds are changed forever. Suddenly the peace of a Kingdom is destroyed as mysterious alien invaders swarm through the land. Pug is swept up into the conflict but for him and his warrior friend, Tomas, an odyssey into the unknown has only just begun. Tomas will inherit a legacy of savage power from an ancient civilization. Pug's destiny is to lead him through a rift in the fabric of space and time to the mastery of the unimaginable powers of a strange new magic. ![]() ![]() ![]() ![]()
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The Empire Trilogy (with Janny Wurts) — (1987-1992) Takes place in Kelewan during the Riftwar. Publisher: Magic and murder engulf the realm of Kelewan. Fierce warlords ignite a bitter blood feud to enslave the empire of Tsuranuanni. While in the opulent courts of Acoma, assassins and spymasters plot cunning and devious intrigues against the rightful heir. Now, Mara, a young, untested Ruling Lady is called upon to lead her people in a heroic struggle for survival. But first she must rally an army of rebel warriors, form a pact with the alien cho-ja and marry the son of a hated enemy. Only then can Mara face her most dangerous foe of all — in his own impregnable stronghold. ![]() ![]() ![]() |
Krondor's Sons — (1989,1992) Takes place 20 years after The Riftwar Saga and before The Serpentwar Saga. Publisher: Set twenty years after the events in The Riftwar Saga, Prince of the Blood follows the intrigues and adventures that erupt when a group of powerful nobles attempts to overthrow the Empress of Kesh, bitterly dividing the court. In the centre of the conflict are the two princes of Krondor, Boric and Erland. When Boric is kidnapped and overhears a plot to assassinate them both, he escapes and makes a desperate journey back to the court to warn of the traitor's plans — which, if they were to succeed, would start a war that would tear the Empire apart. ![]() ![]() |
The Serpentwar Saga — (1994-1998) Takes place about 50 years after The Riftwar Saga. Publisher: Something dark is moving in distant nations, and ancient powers are readying themselves for a final confrontation. A Dark Queen has raised a standard in remote lands and is gathering armies of unmatched might. Into this battleground of good and evil come a band of desperate men whose only hope for survival is to travel to face this ancient power and discover its true nature. Their quest is at best dangerous and at worst suicidal. And with these men travel the mysterious Miranda upon whom all must wager their lives. She appears to be an ally but knows much more than she is willing to tell. Does she prove ally or even more deadly foe when the final confrontation is at hand? ![]() ![]() ![]() ![]() |
The Riftwar Legacy — (1998-2000) This series takes place about a decade after The Riftwar Saga and is related to the Krondor computer games. Raymond E. Feist has written two more Riftwar Legacy books (Krondor: The Crawler and Krondor: The Dark Mage), but they have not been released due to copyright issues. It is uncertain whether they will be released and, if so, whether they will be combined into one novel. Publisher: It is nine years on from the aftermath of Sethanon and news is feeding through to the people of the Kingdom of the Isles that deadly forces are stirring on the horizon. The bringer of the latest grim tidings is Gorath, a moredhel (dark elf). The bloodletting has started. Nighthawks are murdering again. Politics is a dangerous, cut-throat game once more. At the root of all this unrest lie the mysterious machinations of a group of magicians known as The Six. Meanwhile, renegade Tsurani gem smugglers, a rival criminal gang to the Mockers led by someone known only as The Crawler, and traitors to the crown, are all conspiring to bring the Kingdom of the Isles to its knees. ![]() ![]() ![]() |
Legends of the Riftwar — (2001-2006) With various co-authors. Set during the Riftwar, some of the same characters. ![]() ![]() ![]()
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Conclave of Shadows — (2002-2004) Another series set in Midkemia, but only peripherally related. Takes place a few decades after The Serpentwar Saga. Publisher: Among the Orosini tribe, every boy must undergo the traditional manhood ritual in order to understand his place in the universe and discover his manhood name. Kielianapuna must survive on the remote mountain peak of Shatana Higo until the gods grant him his vision. But Kieli has already waited for four days and nights, and now he is cold, lonely, despairing, and very, very tired… When he is woken by the terrifying sensation of sharp claws piercing his skin, and finds a rare silver hawk upon his arm, it is such a disorientating moment that he is not sure whether it has even happened, or whether it was a vision. Returning to his home, nameless and still a child, Kieli stumbles upon devastation. His village is being burned, his people slaughtered. Although it means certain death, Kieli throws himself into the battle… Against all the odds, he survives, alone of all the Orosini, who have been cut down where they stand: every last man, woman and child. A distant voice echoes in his mind: Rise up and be a talon for your people…The visitation of the bird on Shatana Higo was indeed his naming vision. He is a boy called Kielianapuna no more. Now he is Talon of the Silver Hawk, a man who must avenge the murder of his people, whatever that may take... ![]() ![]() ![]() |
The Darkwar Saga — (2005-2008) Also takes place in Midkemia. Publisher: The Conclave of Shadows faces two challenges, finding and destroying the evil magician Leso Varen, and neutralizing an army of ten thousand magical warriors hidden in a cave on the other side of the world. On the world of Kelewan, Pug's son, Magnus, and the master magicians of Kelewan study one of the warriors, called a Talnoy, and discover that it is acting as a beacon for a vast army of alien invaders, one so formidable that even the might of the Tsurani Empire could fall before its fury. Three other agents of the Conclave — Kaspar, Talwin, and Caleb — are sent deep into the heart of the Empire of Great Kesh charged with uncovering a new nest of Night Hawks who are plotting to overthrow the imperial government; a scheme so dark and twisted it implicates even the highest ranking nobles of the Empire and members of the royal family itself. ![]() ![]() ![]()
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The Demonwar Saga — (2009-2010) A sequel to The Darkwar Saga. Publisher: Ten years after the cataclysmic events of Wrath of a Mad God took place, Midkemia now faces a new danger thought buried in myth and antiquity. Laromendis is a conjurer from another world — a world inhabited by a race of high elves whose home is being ravaged by the Dread Legion of the Demon King. The elves' only hope lies in finding the lost homeworld — Midkemia — and now they must reclaim it, at any cost! Pug summons the help of a warlock and a holy demon-taming cleric, but in doing so, he has unwittingly reunited two former lovers whose parting was bitter... and who just might have secret agendas of their own. ![]() ![]() |
The Chaoswar Saga — (2011) Publisher: Discover the fate of the original black Magician, Pug, and his motley crew of agents who safeguard the world of Trigia, as prophecy becomes truth in the first book of the last ever Midkemian trilogy. THE KINGDOM BESIEGED The Darkness is coming… The Kingdom is plagued by rumour and instability. Kingdom spies in Kesh have been disappearing — either murdered, or turned to the enemy side. Information has become scant and unreliable; but one thing appears clear. Dark forces are on the move… Since Pug and the Conclave of Shadows enforced peace after the last Keshian invasion, the Empire has offered no threat. But now factions are rising and Jim Dasher reports mobilizations of large forces in the Keshian Confederacy. As the men of the West answer the King's call to muster, Martin conDoin — left as caretaker of Crydee Keep — will suddenly be confronted with the vanguard of an invading army. He reminds himself that he is a year older than his legendary ancestor, Prince Arutha, was when he stood firm against the Tsurani invasion, but Arutha had an army to command, and Martin is left with old men and young boys. Massive events are about to unfold, events which threaten the future of all human life in Midkemia. ![]() ![]() Forthcoming: Book 3: Magicians End (working title) |
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Honored Enemy








